Tsumooo!
The trick-taking game is inspired by the mahjong game of "tsumo" - you create a deck of cards and then draw from your hand!
A simple yet strategic bidding system
2,800 yen
Suggested retail price:
LLC NORTH POINT
Artwork:
mamimamimi
Illustration:
Kazuki Tsukahara
Game Design:
May 2025
Release date:
AGE: 9+
20-40 min
Player: 3-5

Game Overview
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A card game where you aim to achieve a declared number of wins
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Trick-taking, where you draw cards from someone else's deck each time you play a card
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What kind of cards will be hidden in the deck to be drawn, and who will draw the cards from?
Game Details
For a long time, humans were unaware of the act of drawing cards.
Galileo Galilei, who wrestled with the question of why humans don't draw cards, is said to have exclaimed, "Why not just draw a card?" after seeing apples drawn to cards.
This is the famous law of universal tsumō.
We have succeeded in developing a trick-taking game based on the law of Banyu-tsumo.

"Tsumooo!" is a trick-taking game inspired by the "tsumo" technique of mahjong. However, it doesn't use any of the rules of mahjong, so even people who don't know mahjong can enjoy it with ease.
Players draw cards from other players' decks to replenish their hands after each trick, so the cards in their hands change constantly during the game.
At the start of the game, you place half of your hand face down as a deck. Other players will take turns drawing cards from the deck, so what you place and in what order are part of the strategy. You can also have fun reading your opponent's declarations and play to see which deck you should draw from to find the card you want.
At the beginning of each round, you declare how many tricks you think you can win. If you win as you declared, you get points, but if you're off, you lose points. It's a tough system. The +3 points you get when you successfully declare 0 tricks is a particularly big bet.
The cards feature number tiles with a seasonal motif and four unique character tiles. Other notable features include cyberpunk-inspired artwork reminiscent of Hong Kong's neon streets and a dealer marker featuring Galileo, all of which are thematic and playful.
This is a masterpiece from PaixGUILD that allows you to enjoy a balanced mix of strategy, intuition, and a little bit of luck.
Instructions
If you would like to check the detailed rules, please take a look. A PDF version is also available.
https://drive.google.com/file/d/1ofomyXcC_dNNMnkDmx5DtKEmrpUNxppy/view?usp=sharing
How to play
I wrote an article about the process of actually playing the game. If you want to know how the game progresses, be sure to check it out.
https://pre.gamemarket.jp/blog/192928
A simpler way to play
This article describes the process of playing with Shirotan and Myakumyakutan. If you want to know the rules in a more cute way, please take a look.
https://pre.gamemarket.jp/blog/192765
Production Background
We have written an article in the form of a self-interview about what game inspired the creation of "Tsumooo!", Peace Guild's future plans, and more. If you want to hear from the creator, be sure to check it out.
https://pre.gamemarket.jp/blog/192840
Purchase
Now on sale at BOOTH for 2,800 yen (including shipping).
https://paix.booth.pm/items/6940864

